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Welcome to Adash. Welcome to the City of Magic. Beyond the coasts of Tamriel,
far in the west amidst the unknown.
There's a city filled with magic and miracles.
A free city under the banner of the brotherhood.
A Place for traders, mages and adventurers,
a place for slayers, bandits and slave-traders.
Five magical circles, an endless fight for power.
A free city, without the servitude of the emperor...
"Adash - City of Magic" is a place beyond the boundaries of Cyrodiil and Tamriel far west end of the sea. A place with A Place with his own history, his own culture and his own conflicts. For several months the fragile peace between the Five Circles threatens to find an end and in these days the Oracle of Mandakar speaks about the arrival of a stranger from the east...
But who is this stranger, who has to oppose the still banished enemies from a world beyond imagination?
Features of the First Chapter, Second Chapter and Third Chapter:
- an epic main quest and over 20 quests with multiple hours of gameplay
- four new guilds and 24 quests
- moreover 17 additional side quests
- six extensive playable parts of the city of Adash
- the opportunity to visit the area around the city, including the city of Vara Crucos
- more than 130 full and individual characters voiced by a total of 75 speakers
- with more than 4,500 lines of voiced dialogue, one of the largest German projects
- over 50 minutes of newly composed music are recorded location-dependent
- several short cutscenes carry the story forward gradually
- a revised NPC-to-NPC conversation system for more realistic discussions
- quest system linked to each other - decisions of the player change trains
And so the crucial question: Where is the beginning of this adventure?
Keep your eyes open for an exotic visitor in the Mages Guild in Chorrol...
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